Capture
curl --request POST \
--url http://50.187.81.221:4000/api/v1/cubic/capture \
--header 'Content-Type: application/json' \
--data '
{
"gameID": "uniqueGame123",
"direction": "CURRENT",
"capturingShip": {
"teamName": "RedTeam",
"shipName": "RedCruiser1"
}
}
'import requests
url = "http://50.187.81.221:4000/api/v1/cubic/capture"
payload = {
"gameID": "uniqueGame123",
"direction": "CURRENT",
"capturingShip": {
"teamName": "RedTeam",
"shipName": "RedCruiser1"
}
}
headers = {"Content-Type": "application/json"}
response = requests.post(url, json=payload, headers=headers)
print(response.text)const options = {
method: 'POST',
headers: {'Content-Type': 'application/json'},
body: JSON.stringify({
gameID: 'uniqueGame123',
direction: 'CURRENT',
capturingShip: {teamName: 'RedTeam', shipName: 'RedCruiser1'}
})
};
fetch('http://50.187.81.221:4000/api/v1/cubic/capture', options)
.then(res => res.json())
.then(res => console.log(res))
.catch(err => console.error(err));<?php
$curl = curl_init();
curl_setopt_array($curl, [
CURLOPT_PORT => "4000",
CURLOPT_URL => "http://50.187.81.221:4000/api/v1/cubic/capture",
CURLOPT_RETURNTRANSFER => true,
CURLOPT_ENCODING => "",
CURLOPT_MAXREDIRS => 10,
CURLOPT_TIMEOUT => 30,
CURLOPT_HTTP_VERSION => CURL_HTTP_VERSION_1_1,
CURLOPT_CUSTOMREQUEST => "POST",
CURLOPT_POSTFIELDS => json_encode([
'gameID' => 'uniqueGame123',
'direction' => 'CURRENT',
'capturingShip' => [
'teamName' => 'RedTeam',
'shipName' => 'RedCruiser1'
]
]),
CURLOPT_HTTPHEADER => [
"Content-Type: application/json"
],
]);
$response = curl_exec($curl);
$err = curl_error($curl);
curl_close($curl);
if ($err) {
echo "cURL Error #:" . $err;
} else {
echo $response;
}package main
import (
"fmt"
"strings"
"net/http"
"io"
)
func main() {
url := "http://50.187.81.221:4000/api/v1/cubic/capture"
payload := strings.NewReader("{\n \"gameID\": \"uniqueGame123\",\n \"direction\": \"CURRENT\",\n \"capturingShip\": {\n \"teamName\": \"RedTeam\",\n \"shipName\": \"RedCruiser1\"\n }\n}")
req, _ := http.NewRequest("POST", url, payload)
req.Header.Add("Content-Type", "application/json")
res, _ := http.DefaultClient.Do(req)
defer res.Body.Close()
body, _ := io.ReadAll(res.Body)
fmt.Println(string(body))
}HttpResponse<String> response = Unirest.post("http://50.187.81.221:4000/api/v1/cubic/capture")
.header("Content-Type", "application/json")
.body("{\n \"gameID\": \"uniqueGame123\",\n \"direction\": \"CURRENT\",\n \"capturingShip\": {\n \"teamName\": \"RedTeam\",\n \"shipName\": \"RedCruiser1\"\n }\n}")
.asString();require 'uri'
require 'net/http'
url = URI("http://50.187.81.221:4000/api/v1/cubic/capture")
http = Net::HTTP.new(url.host, url.port)
request = Net::HTTP::Post.new(url)
request["Content-Type"] = 'application/json'
request.body = "{\n \"gameID\": \"uniqueGame123\",\n \"direction\": \"CURRENT\",\n \"capturingShip\": {\n \"teamName\": \"RedTeam\",\n \"shipName\": \"RedCruiser1\"\n }\n}"
response = http.request(request)
puts response.read_bodyCubic
Capture
Allows a ship to attempt to capture an objective or another game element at its current location or in an adjacent direction.
POST
/
api
/
v1
/
cubic
/
capture
Capture
curl --request POST \
--url http://50.187.81.221:4000/api/v1/cubic/capture \
--header 'Content-Type: application/json' \
--data '
{
"gameID": "uniqueGame123",
"direction": "CURRENT",
"capturingShip": {
"teamName": "RedTeam",
"shipName": "RedCruiser1"
}
}
'import requests
url = "http://50.187.81.221:4000/api/v1/cubic/capture"
payload = {
"gameID": "uniqueGame123",
"direction": "CURRENT",
"capturingShip": {
"teamName": "RedTeam",
"shipName": "RedCruiser1"
}
}
headers = {"Content-Type": "application/json"}
response = requests.post(url, json=payload, headers=headers)
print(response.text)const options = {
method: 'POST',
headers: {'Content-Type': 'application/json'},
body: JSON.stringify({
gameID: 'uniqueGame123',
direction: 'CURRENT',
capturingShip: {teamName: 'RedTeam', shipName: 'RedCruiser1'}
})
};
fetch('http://50.187.81.221:4000/api/v1/cubic/capture', options)
.then(res => res.json())
.then(res => console.log(res))
.catch(err => console.error(err));<?php
$curl = curl_init();
curl_setopt_array($curl, [
CURLOPT_PORT => "4000",
CURLOPT_URL => "http://50.187.81.221:4000/api/v1/cubic/capture",
CURLOPT_RETURNTRANSFER => true,
CURLOPT_ENCODING => "",
CURLOPT_MAXREDIRS => 10,
CURLOPT_TIMEOUT => 30,
CURLOPT_HTTP_VERSION => CURL_HTTP_VERSION_1_1,
CURLOPT_CUSTOMREQUEST => "POST",
CURLOPT_POSTFIELDS => json_encode([
'gameID' => 'uniqueGame123',
'direction' => 'CURRENT',
'capturingShip' => [
'teamName' => 'RedTeam',
'shipName' => 'RedCruiser1'
]
]),
CURLOPT_HTTPHEADER => [
"Content-Type: application/json"
],
]);
$response = curl_exec($curl);
$err = curl_error($curl);
curl_close($curl);
if ($err) {
echo "cURL Error #:" . $err;
} else {
echo $response;
}package main
import (
"fmt"
"strings"
"net/http"
"io"
)
func main() {
url := "http://50.187.81.221:4000/api/v1/cubic/capture"
payload := strings.NewReader("{\n \"gameID\": \"uniqueGame123\",\n \"direction\": \"CURRENT\",\n \"capturingShip\": {\n \"teamName\": \"RedTeam\",\n \"shipName\": \"RedCruiser1\"\n }\n}")
req, _ := http.NewRequest("POST", url, payload)
req.Header.Add("Content-Type", "application/json")
res, _ := http.DefaultClient.Do(req)
defer res.Body.Close()
body, _ := io.ReadAll(res.Body)
fmt.Println(string(body))
}HttpResponse<String> response = Unirest.post("http://50.187.81.221:4000/api/v1/cubic/capture")
.header("Content-Type", "application/json")
.body("{\n \"gameID\": \"uniqueGame123\",\n \"direction\": \"CURRENT\",\n \"capturingShip\": {\n \"teamName\": \"RedTeam\",\n \"shipName\": \"RedCruiser1\"\n }\n}")
.asString();require 'uri'
require 'net/http'
url = URI("http://50.187.81.221:4000/api/v1/cubic/capture")
http = Net::HTTP.new(url.host, url.port)
request = Net::HTTP::Post.new(url)
request["Content-Type"] = 'application/json'
request.body = "{\n \"gameID\": \"uniqueGame123\",\n \"direction\": \"CURRENT\",\n \"capturingShip\": {\n \"teamName\": \"RedTeam\",\n \"shipName\": \"RedCruiser1\"\n }\n}"
response = http.request(request)
puts response.read_bodyBody
application/json
Details for a ship to attempt a capture action, including the game ID, the direction, and the capturing ship.
Data transfer object for a ship to attempt a capture action.
The unique identifier of the game.
The direction of the capture attempt relative to the capturing ship. 'CURRENT' means attempting capture at the same vertex.
Available options:
CURRENT, UP, DOWN, LEFT, RIGHT, FORWARD, BACK The ship attempting to capture an objective.
Show child attributes
Show child attributes
Response
201
Capture attempt successfully executed.
⌘I